Qwak on the Amiga

After my racing game, Nitro, was published by Psygnosis, I decided to re-visit the Qwak idea with a new version for the Commodore Amiga.

The basic concept was similar to the BBC version, but with some improvements. You could now throw eggs, collect different types of potion, open trap walls, find secrets, and play with a friend!

Qwak was published as a budget title by Team 17 in 1993. It was favourably recieved by the gaming press, with most reviews in the high 80%’s. Amiga Computing gave it 92%.

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Steven Christian

I recall playing through all of the levels (and all of them again on falling spike mode), it seemed that the game had no end.

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